ENEMY / BOSS-MARKED DEFINITION

Vukah Brawler

A named enemy definition. Configuration variants remain separate; encounter location is not inferred from its name.

GAME REFERENCESource checked October 23, 2026Version & sources
Vukah Brawler native model preview
Native base-model preview in its neutral pose. Studio lighting; in-game animation, material effects and attached equipment may differ.

At a glance

沃卡斗士

Type
Boss-marked definition
Definition
Variant 3CE201
Boss classification
Boss marker on definition

Definition & encounter

This page describes a game definition. A name or Boss marker alone does not establish a particular spawn location, fight phase or encounter reward.

Configured attacks

Ranges use native configuration values; selection weights are not final attack probabilities. Damage and actual execution remain unverified.

Configured attacks
AttackStyleConfigured rangeSelection weight
Attack 1Not established0–301
Attack 2Normal01
Attack 3Normal, Retaliate01
Attack 4Normal01
Attack 5Normal01
Attack 6Normal01
Attack 7Normal01

Level & player scaling

These stored parameters do not establish final health, damage or the scaling formula.

health Scale Factor
15
stamina Scale Factor
8
allow Down Scaling
Disabled
damage Scaling
0.05
health Scaling
0.48
min Player Count
0
scale Damage
Enabled
scale Health
Enabled
scale Stamina
Disabled
stamina Scaling
0

Loot & resource output

This creature has random loot settings. The default labels are linked where available, but eligible items, conditions and final drop rates still need the selection rules to be verified.

Random loot
Default label settings linked; item selection not yet evaluated

Possible encounter links

Candidate links do not select this variant as the encounter creature.