Weapon data coverage
Weapon pages use the checked native definitions directly. Each definition keeps its own identity, even when several definitions share a displayed name. The configuration status below describes whether the native definition contains that configuration; it does not calculate final combat values.
| Native weapon configuration | Configured | Explicitly not set |
|---|---|---|
| Weapon damage/speed configuration | 507 | 3 |
| Gem slot override | 40 | 470 |
- Native weapon definitions
- 510
- Browsable weapon entries
- 507
- Configuration meaning
- Stored native state; final damage, gem behavior and runtime formulas are not evaluated
Weapon pages also retain localized text, UI attributes, action hints, perks, typed category links, crafting records and acquisition relationships where present. Recorded relationships are shown with their source state; a configuration link does not by itself prove availability, drop chance or unlock order.
What this reference covers
The reference includes named, registered items and their configured crafting relationships, named crafting services, NPCs, enemies, quests, skills, visible status effects and equipment perks. Configuration variants retain separate source records. Versions with matching native name and visual references can share one item page, with attributes and sources shown for each version.
| Collection | Source definitions | Browsable entries |
|---|---|---|
| Items & materials | 4262 | 3568 |
| Crafting recipes | 2536 | 2522 |
| Crafting stations | 51 | 43 |
| NPCs & survivors | 35 | 28 |
| Enemies | 538 | 25 |
| Animals | 51 | 0 |
| Boss encounters | 1 | 1 |
| Quests | 188 | 185 |
| Skills | 243 | 243 |
| Status effects | 274 | 157 |
| Equipment perks | 365 | 364 |
Source counts do not equal the number of unique gameplay encounters or obtainable items. Unnamed, hidden, unregistered and explicitly restricted records do not automatically receive pages. Animal names are not yet verified. Canonical location and region collections are empty, so no map coverage is claimed.
The earlier reviewed crafting selection remains 81 items, 43 recipes, 6 services and 2 NPCs. Its original links are preserved. Expanded pages are a configuration preview and remain outside search-engine indexing until reviewed.
Version & evidence
- Snapshot checked
- October 23, 2026
- Installed version
- 1273043|^/game38/branches/release_1.0|2026-10-20T14:55:29.904125Z
- Evidence
- Directly read from the installed Windows game data
Names, input quantities, batch outputs, crafting-service references and conditions were matched to the installation's resource definitions and localization. File hashes and field locations are retained in the internal evidence records. This version identifier is not a Steam build ID.
Existing release guides separately cite official announcements. Announcement statements and installed-game configuration are distinct evidence sources.
How to read recipes
- Material quantities and output counts are per configured crafting batch.
- A material group is a choice of accepted materials. Its members do not become simultaneous requirements. Stored scaling belongs to each accepted material; it is not a verified exchange ratio. Inventory mixing, selection and rounding have not been tested.
- Nonzero crafting durations are interpreted as nanoseconds and converted to seconds. “Instant” means the configured duration is zero.
- Different methods for one item keep separate inputs, batch yields, durations and conditions. “No station assigned” describes a zero workshop reference in the configuration.
- A placeable station item and its crafting service are separate records. A construction recipe is not a recipe performed at that station.
- Shelter and progression conditions belong to individual recipes. NPC rescue, placement and service availability are separate checks.
What is still untested
This collection is based on game-file configuration, without an independent in-game test of the complete crafting or rescue flows. Updates, world settings and progression can affect what appears in your save. It does not establish gathering routes, guaranteed drops, all hidden conditions, damage formulas or material-mixing behavior.
Test, deprecated and placeholder definitions were excluded from the selection. A resource being present in the installation does not by itself establish normal gameplay availability.
Enemies, quests & effects
An enemy definition is separate from a specific encounter. A Boss marker does not establish location, phases or rewards. Encounter candidates retain their possible creature definitions. Quest rewards do not become Boss drops. Skill-tree connections are graph edges, not proof that every neighbor is a mandatory prerequisite.
Attack selection weights and loot configuration weights are not final probabilities. Stored UI values, equipment components and scaling parameters are not final combat statistics. Journal text and configured descriptions are shown as text; conditions with unresolved player/world context remain unverified.
Images, text & updates
Image counts below refer to source definitions, including the individual versions within shared item pages.
Matched game UI icons retain their transparency. Recipes with a single product reuse that product's icon; services and NPCs may reuse the icon of their explicitly linked item.
Skills without their own illustration use the game's shared node marker for their node type. Quest entries use shared quest-source or generic journal markers. These markers identify a category, rather than depicting each individual skill or quest scene.
Named enemy entries include previews rendered from the native base model and its albedo textures. They show a neutral pose with studio lighting. In-game animation, attached equipment, tinting, normal mapping and emissive effects can differ. An encounter with conflicting candidate appearances retains the candidate links.
| Collection | Entries with an image | Shared type markers | Model previews | Image unavailable |
|---|---|---|---|---|
| Items & materials | 3998 / 3999 | 0 | 0 | 1 |
| Crafting recipes | 2522 / 2522 | 0 | 0 | 0 |
| Crafting stations | 42 / 43 | 0 | 0 | 1 |
| NPCs & survivors | 28 / 28 | 0 | 0 | 0 |
| Enemies | 25 / 25 | 0 | 25 | 0 |
| Boss encounters | 0 / 1 | 0 | 0 | 1 |
| Quests | 185 / 185 | 185 | 0 | 0 |
| Skills | 243 / 243 | 200 | 0 | 0 |
| Status effects | 156 / 157 | 0 | 0 | 1 |
| Equipment perks | 364 / 364 | 0 | 0 | 0 |
A neutral symbol remains for Bare Fists (transparent source texture), Grindstones (no verified unique image), Light Wisp (no explicit icon), and the unresolved Boss encounter (different candidate model appearances). Complete maps and runtime visual effects are still outside this image coverage.
Enshrouded game text, models and textures © Keen Games. Some introductions are independently written; item, skill and quest descriptions may quote the game's localized text. Existing official images elsewhere on the site retain their credits.
Each update will be compared against the checked snapshot before affected entries change. If something differs in your game, include the entry, your game version and the observed difference when writing to [email protected].