Abysswalker game icon

ITEMS / WEAPONS

Abysswalker

A heavy weapon, fit for descending any abyss — both literally and figuratively. Shroud Imbued: This weapon has been enshrouded and deals heavy Shroud damage. It can only be found inside Shroud Lairs.

GAME REFERENCESource checked October 23, 2026Version & sources

Weapon overview

深渊行者

Weapon category
Two-Handed Hammer
Rarity
Epic
Definition level range
1–55

Description

A heavy weapon, fit for descending any abyss — both literally and figuratively.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.774 secGame display value
Parry Power1Game display value

Use & mechanics

Shroud Imbued
This weapon has been enshrouded and deals heavy Shroud damage. It can only be found inside Shroud Lairs.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Attack
Secondary action
Block
Additional action
Two-Handed Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Shroud Damage (damage modifier)
Slot 2Health LeechHealth Leech: +3%Hits restore a percentage of damage dealt as Health
Slot 3HeavyMagic Shroud Damage (damage modifier)
Slot 4HeavyBlunt Damage (damage modifier)
Slot 5Critical Strike DamageCritical Strike Damage: +24%

Recorded acquisition

No acquisition source with a displayable owner is linked yet. This does not establish that the item is unobtainable.

Crafting methods
No linked method in this snapshot

Additional item effects

6 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Attack Speed0.775 sec
Parry Power0.6

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1.5
Speed modifier1
Damage component: magical Fog Damage0.5
Damage component: metal Damage6
Damage component: physical Blunt Damage0.5
Damage component: stone Damage13
Damage component: wood Damage4
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Shroud Damage (damage modifier)0.1
Slot 3Magic Shroud Damage (damage modifier)0.1
Slot 4Blunt Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

Random rarity settings describe this definition. The actual rarity selection and its probabilities depend on the loot rules.

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Enabled
Random loot stack setting
1