Weapon overview
驯兽萨满法杖
- Weapon category
- Staff
- Rarity
- Common
- Definition level range
- 1–55
Description
A wooden staff from which bioluminescent mushrooms sprout. In the hands of the Vukah, it holds the power to command beasts.
- Slot
- Range Weapon
Weapon details
- Ammunition type
- Spell
Use & mechanics
- Spellcasting
- Equip a Staff and Spell Charges, then use Mana to cast.
Action hints
Labels used by the game's action prompts; available actions depend on game context.
- Primary action
- Cast spell
- Secondary action
- Charge
Perks & configured effects
Configured slots; activation, upgrade order and final bonuses remain unverified.
| Slot | Perk / effect type | Configured values or effect |
|---|---|---|
| Slot 1 | Healer | Healer: +1Increases the skill level of Healer |
| Slot 2 | Mana Currents | Mana Currents: +2Increases the skill level of Mana Currents |
| Slot 3 | Critical Strike Chance | Critical Strike Chance: +5% |
| Slot 4 | Damage against Wildlife | Damage against Wildlife and Wildbeasts: +10% |
| Slot 5 | Healer | Healer: +2Increases the skill level of Healer |
Recorded acquisition
Loot table membership is recorded. Its selection conditions, final drop chance and farming location have not been established.
- Loot tables
- 1
- Crafting methods
- No linked method in this snapshot
Equipment configuration
Show stored configuration
Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.
| Component | Stored value |
|---|---|
| Weapon configuration | Configured in the native definition |
| Damage modifier | 0.5 |
| Speed modifier | 1 |
| Gem slot override | Not set in the native definition |
Additional weapon configuration
Show stored configuration
Random rarity settings describe this definition. The actual rarity selection and its probabilities depend on the loot rules.
The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.
- Random rarity generation
- Enabled
- Random loot stack setting
- 1
