Weapon overview
育母之眼
- Weapon category
- Daggers
- Rarity
- Legendary
- Definition level range
- 1–55
Description
These Daggers are adorned with crystal inlays shaped like eyes, a constant reminder to their wielders that the Broodmother Vesztah watches them at all times. It is believed that she guides their hand — ensuring that only the strongest may hatch, while the weak are struck down by the blade's edge.
- Slot
- Melee Weapon
Attributes
Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.
| Property | Value | Context |
|---|---|---|
| Parry Power | 1 | Game display value |
| Attack Speed | 0.4 sec | Game display value |
Use & mechanics
- Riposte Kick
- Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.
Action hints
Labels used by the game's action prompts; available actions depend on game context.
- Primary action
- Attack
- Secondary action
- Block / Parry
- Additional action
- Dagger Special
Perks & configured effects
Configured slots; activation, upgrade order and final bonuses remain unverified.
| Slot | Perk / effect type | Configured values or effect |
|---|---|---|
| Slot 1 | Venomous Blades | Venomous Blades: +9%Chance to poison enemies on hit |
| Slot 2 | Heavy | Poison Damage (damage modifier) |
| Slot 3 | Opportunistic | Opportunistic: +12%Increases Critical Strike chance against Soaked enemies |
| Slot 4 | Ruthless | Ruthless: +32%Increases Critical Strike damage against Soaked enemies |
| Slot 5 | Heavy | Poison Damage (damage modifier) |
Recorded acquisition
Fishing trash-table membership is recorded. Selection rules and the fishing tables or locations using each pool are unresolved; stored weights are not final drop chances.
- Fishing trash-table records
- 1
- Crafting methods
- No linked method in this snapshot
Additional item effects
5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.
| Effect attribute | Value |
|---|---|
| Parry Power | 0.7 |
Equipment configuration
Show stored configuration
Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.
| Component | Stored value |
|---|---|
| Weapon configuration | Configured in the native definition |
| Damage modifier | 1 |
| Speed modifier | 0.65 |
| Damage component: metal Damage | 4 |
| Damage component: physical Pierce Damage | 0.5 |
| Damage component: poison Damage | 0.5 |
| Damage component: stone Damage | 5 |
| Damage component: wood Damage | 5 |
| Gem slot override | Not set in the native definition |
Perk modifier configuration
Show stored configuration
Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.
| Slot | Component | Stored coefficient |
|---|---|---|
| Slot 2 | Poison Damage (damage modifier) | 0.1 |
| Slot 5 | Poison Damage (damage modifier) | 0.1 |
Additional weapon configuration
Show stored configuration
Random rarity settings describe this definition. The actual rarity selection and its probabilities depend on the loot rules.
The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.
- Random rarity generation
- Enabled
- Random loot stack setting
- 1
