Dragoncore Staff game icon

ITEMS / WEAPONS

Dragoncore Staff

A blood-red gem hovers above the staff, exposed and splintered. The era of dragons has long passed. One day, the Dawn Age, the age of mankind, will end, too. Spellcasting: Equip a Staff and Spell Charges, then use Mana to cast.

GAME REFERENCESource checked October 23, 2026Version & sources

Weapon overview

龙核法杖

Weapon category
Staff
Rarity
Legendary
Definition level range
1–55

Description

A blood-red gem hovers above the staff, exposed and splintered. The era of dragons has long passed. One day, the Dawn Age, the age of mankind, will end, too.

Slot
Range Weapon

Weapon details

Ammunition type
Spell

Use & mechanics

Spellcasting
Equip a Staff and Spell Charges, then use Mana to cast.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Cast spell
Secondary action
Charge

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Fire Damage (damage modifier)
Slot 2Critical Strike DamageCritical Strike Damage: +24%
Slot 3Critical Strike ChanceCritical Strike Chance: +7%
Slot 4HeavyMagic Fire Damage (damage modifier)
Slot 5All Magic Fire DamageAll Magic Fire Damage: +10%

Recorded acquisition

No acquisition source with a displayable owner is linked yet. This does not establish that the item is unobtainable.

Crafting methods
No linked method in this snapshot

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier0.5
Speed modifier1
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Fire Damage (damage modifier)0.1
Slot 4Magic Fire Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

Random rarity settings describe this definition. The actual rarity selection and its probabilities depend on the loot rules.

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Enabled
Random loot stack setting
1