Drak Whistle Bow game icon

ITEMS / WEAPONS

Drak Whistle Bow

This bow was fashioned after the likeness of the Drak'Dal, even though they don't use such weapons themselves. An arrow shot from this bow will split the air like the sharp whistle of the drakian tongue.

GAME REFERENCESource checked October 23, 2026Version & sources

Weapon overview

卓克哨弓

Weapon category
Bow
Rarity
Legendary
Definition level range
1–55

Description

This bow was fashioned after the likeness of the Drak'Dal, even though they don't use such weapons themselves. An arrow shot from this bow will split the air like the sharp whistle of the drakian tongue.

Slot
Range Weapon

Weapon details

Ammunition type
Arrow

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Draw Speed0.6 secGame display value
Arrow Speed+20%Game display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Shoot
Secondary action
Aim
Additional action
Bow Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1ReapingStamina Regeneration: +60Defeat an enemy to gain a Stamina Regeneration Buff
Slot 2HeavyMagic Shock Damage (damage modifier)
Slot 3HeavyMagic Shock Damage (damage modifier)
Slot 4HeavyMagic Shock Damage (damage modifier)
Slot 5OpportunisticOpportunistic: +12%Increases Critical Strike chance against Soaked enemies

Recorded acquisition

Fishing trash-table membership is recorded. Selection rules and the fishing tables or locations using each pool are unresolved; stored weights are not final drop chances.

Fishing trash-table records
1
Crafting methods
No linked method in this snapshot

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier0.5
Speed modifier1.1
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 2Magic Shock Damage (damage modifier)0.1
Slot 3Magic Shock Damage (damage modifier)0.1
Slot 4Magic Shock Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

Random rarity settings describe this definition. The actual rarity selection and its probabilities depend on the loot rules.

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Enabled
Random loot stack setting
1