Explosive Powder Ball game icon

ITEMS / WEAPONS

Explosive Powder Ball

An explosive with astounding power that can be thrown. The damage caused by this Throwable scales with your Dexterity attribute.

GAME REFERENCESource checked October 23, 2026Version & sources

Weapon overview

爆炸火药球

Weapon category
Throwable
Rarity
Common
Definition level range
10

Description

An explosive with astounding power that can be thrown.

The damage caused by this Throwable scales with your Dexterity attribute.

Slot
Mid Range Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Throw Interval1 secGame display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Throw

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft2 × Metal Scraps; 2 × Charcoal; 2 × Tar; 1 × one choice: Plant Fiber / Paper Reed1No service assigned

Other recorded sources

Game acquisition hint: Manual Crafting.

Loot table membership is recorded. Its selection conditions, final drop chance and farming location have not been established.

This item is included in scene loot data. That membership alone does not identify a verified chest, enemy or map location.

Loot tables
5
Scene loot records
1

Used to craft

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier1
Damage component: explosion Damage4
Damage component: magical Fire Damage1
Damage component: stone Damage42
Damage component: wood Damage42
Gem slot overrideNot set in the native definition

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
2–4