Snakespine Wand game icon

ITEMS / WEAPONS

Snakespine Wand

A mythical wand formed around a winding vertebrae core. It strikes with deadly precision. Multishot: Fires multiple projectiles but at reduced damage.

GAME REFERENCESource checked October 23, 2026Version & sources

Weapon overview

蛇脊魔棒

Weapon category
Wand
Rarity
Uncommon
Definition level range
1–55

Description

A mythical wand formed around a winding vertebrae core. It strikes with deadly precision.

Slot
Mid Range Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Overcharge30%Game display value
Attack Speed0.6 secGame display value
Mana Regeneration+12Game display value
Multishot+1Game display value

Use & mechanics

Multishot
Fires multiple projectiles but at reduced damage.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Magic attack
Additional action
Wand Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyBlunt Damage (damage modifier)
Slot 2Mana LeechMana Leech: +3%Hits restore a percentage of damage dealt as Mana
Slot 3HeavyBlunt Damage (damage modifier)
Slot 4Damage against HollowDamage against Hollow: +10%
Slot 5All Blunt DamageAll Blunt Damage: +10%

Recorded acquisition

No acquisition source with a displayable owner is linked yet. This does not establish that the item is unobtainable.

Crafting methods
No linked method in this snapshot

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.666
Damage component: metal Damage5
Damage component: physical Blunt Damage1
Damage component: stone Damage6
Damage component: wood Damage3
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Blunt Damage (damage modifier)0.1
Slot 3Blunt Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

Random rarity settings describe this definition. The actual rarity selection and its probabilities depend on the loot rules.

The targeting override has no verified distance unit; it is not presented as an attack range.

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Enabled
Targeting range override
14.5 (unit unverified)
Random loot stack setting
1