Weapon overview
雪球
- Weapon category
- Throwable
- Rarity
- Common
Description
A lumpy ball of snow. It's harmless enough as long as you don't put any rocks inside!
- Slot
- Mid Range Weapon
Attributes
Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.
| Property | Value | Context |
|---|---|---|
| Throw Interval | 1 sec | Game display value |
Action hints
Labels used by the game's action prompts; available actions depend on game context.
- Primary action
- Throw
Crafting methods
Other recorded sources
Game acquisition hint: Workbench.
Game lore
Chilling
Used to craft
Equipment configuration
Show stored configuration
Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.
| Component | Stored value |
|---|---|
| Weapon configuration | Not set in the native definition |
| Gem slot override | Not set in the native definition |
Additional weapon configuration
Show stored configuration
The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.
- Random rarity generation
- Not enabled in this definition
- Random loot stack setting
- 1


