Weapon overview
灵魂之杖
- Weapon category
- Staff
- Rarity
- Common
- Definition level range
- 5
Description
A basic magical staff that is powered by the wielder's spirituality.
- Slot
- Range Weapon
Weapon details
- Ammunition type
- Spell
Use & mechanics
- Spellcasting
- Equip a Staff and Spell Charges, then use Mana to cast.
Action hints
Labels used by the game's action prompts; available actions depend on game context.
- Primary action
- Cast spell
- Secondary action
- Charge
Perks & configured effects
Configured slots; activation, upgrade order and final bonuses remain unverified.
| Slot | Perk / effect type | Configured values or effect |
|---|---|---|
| Slot 1 | Heavy | Magic Fire Damage (damage modifier) |
Crafting methods
Other recorded sources
Loot table membership is recorded. Its selection conditions, final drop chance and farming location have not been established.
Reward records retain their own conditions; an assigned reward is not an unconditional item grant.
- Loot tables
- 2
- Reward records
- 1
- Staves And Spells
reward
Related quest notes
Craft The Alchemist's Staff
The Alchemist wants to craft a Spiritual Cane. Staffs use spell charges, channels, or eternal spells as ammunition and are powerful magical weapons. Crafting the staff requires Shroud Wood, which can be found beneath the Shroud.
Equipment configuration
Show stored configuration
Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.
| Component | Stored value |
|---|---|
| Weapon configuration | Configured in the native definition |
| Damage modifier | 0.5 |
| Speed modifier | 1 |
| Gem slot override | Not set in the native definition |
Perk modifier configuration
Show stored configuration
Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.
| Slot | Component | Stored coefficient |
|---|---|---|
| Slot 1 | Magic Fire Damage (damage modifier) | 0.1 |
Additional weapon configuration
Show stored configuration
The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.
- Random rarity generation
- Not enabled in this definition
- Random loot stack setting
- 1


