Vesztah's Mace game icon

ITEMS / WEAPONS

Vesztah's Mace

Two mirrored Drak are represented on this mace. Despite being outwardly similar, they may not share the same fate — for the Broodmother's duality demands the weak become a feast for the strong.

GAME REFERENCESource checked October 23, 2026Version & sources

Weapon overview

维兹塔阿的钉锤

Weapon category
One-Handed Club
Rarity
Common
Definition level range
1–55

Description

Two mirrored Drak are represented on this mace. Despite being outwardly similar, they may not share the same fate — for the Broodmother's duality demands the weak become a feast for the strong.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.6 secGame display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Attack
Secondary action
Block / Parry
Additional action
One-Handed Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1Health LeechHealth Leech: +8
Slot 2HeavyMagic Shock Damage (damage modifier)
Slot 3HeavyBlunt Damage (damage modifier)
Slot 4HeavyMagic Shock Damage (damage modifier)
Slot 5Health LeechHealth Leech: +3%Hits restore a percentage of damage dealt as Health

Recorded acquisition

No acquisition source with a displayable owner is linked yet. This does not establish that the item is unobtainable.

Crafting methods
No linked method in this snapshot

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier1
Damage component: magical Lightning Damage0.5
Damage component: metal Damage6
Damage component: physical Blunt Damage0.5
Damage component: stone Damage14
Damage component: wood Damage4
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 2Magic Shock Damage (damage modifier)0.1
Slot 3Blunt Damage (damage modifier)0.1
Slot 4Magic Shock Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

Random rarity settings describe this definition. The actual rarity selection and its probabilities depend on the loot rules.

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Enabled
Random loot stack setting
1