Weapon overview
致命风暴
- Weapon category
- Staff
- Rarity
- Legendary
- Definition level range
- 1–55
Description
Spikes disrupt the smooth surface and jut forward like razor blades. They spring from within a center of calm, from the storm's eye, as devastating violet rain on a thunderous night — after which all weakness will be cleansed, and only the strongest may rise from the submerged lands. According to folklore, this symbolizes the origin of the drakian Broodmother Vesztah.
- Slot
- Range Weapon
Weapon details
- Ammunition type
- Spell
Use & mechanics
- Spellcasting
- Equip a Staff and Spell Charges, then use Mana to cast.
Action hints
Labels used by the game's action prompts; available actions depend on game context.
- Primary action
- Cast spell
- Secondary action
- Charge
Perks & configured effects
Configured slots; activation, upgrade order and final bonuses remain unverified.
| Slot | Perk / effect type | Configured values or effect |
|---|---|---|
| Slot 1 | Heavy | Magic Shock Damage (damage modifier) |
| Slot 2 | Opportunistic | Opportunistic: +12%Increases Critical Strike chance against Soaked enemies |
| Slot 3 | Heavy | Magic Shock Damage (damage modifier) |
| Slot 4 | Ruthless | Ruthless: +32%Increases Critical Strike damage against Soaked enemies |
| Slot 5 | All Magic Shock Damage | All Magic Shock Damage: +10% |
Recorded acquisition
Fishing trash-table membership is recorded. Selection rules and the fishing tables or locations using each pool are unresolved; stored weights are not final drop chances.
- Fishing trash-table records
- 1
- Crafting methods
- No linked method in this snapshot
Equipment configuration
Show stored configuration
Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.
| Component | Stored value |
|---|---|
| Weapon configuration | Configured in the native definition |
| Damage modifier | 0.5 |
| Speed modifier | 1 |
| Gem slot override | Not set in the native definition |
Perk modifier configuration
Show stored configuration
Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.
| Slot | Component | Stored coefficient |
|---|---|---|
| Slot 1 | Magic Shock Damage (damage modifier) | 0.1 |
| Slot 3 | Magic Shock Damage (damage modifier) | 0.1 |
Additional weapon configuration
Show stored configuration
Random rarity settings describe this definition. The actual rarity selection and its probabilities depend on the loot rules.
The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.
- Random rarity generation
- Enabled
- Random loot stack setting
- 1
