Wand game icon

ITEMS / WEAPONS

Wand

A magical wand carved out of bones. Lifeless and cold, it shoots magical ice projectiles. Overcharge: This wand holds a chance to amplify its damage output. Attacks deal bonus damage up to the overcharge percentage.

GAME REFERENCESource checked October 23, 2026Version & sources

Weapon overview

魔棒

Weapon category
Wand
Rarity
Common
Definition level range
3

Description

A magical wand carved out of bones. Lifeless and cold, it shoots magical ice projectiles.

Slot
Mid Range Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Overcharge10%Game display value
Attack Speed0.6 secGame display value
Mana Regeneration+2Game display value

Use & mechanics

Overcharge
This wand holds a chance to amplify its damage output. Attacks deal bonus damage up to the overcharge percentage.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Magic attack
Additional action
Wand Special

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft2 × Bones1No service assigned

Other recorded sources

Loot table membership is recorded. Its selection conditions, final drop chance and farming location have not been established.

Loot tables
1

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.666
Damage component: magical Ice Damage1
Damage component: metal Damage2
Damage component: stone Damage4
Damage component: wood Damage2
Gem slot overrideNot set in the native definition

Additional weapon configuration

Show stored configuration

The targeting override has no verified distance unit; it is not presented as an attack range.

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Targeting range override
14.5 (unit unverified)
Random loot stack setting
1