Guard Of The North Sword game icon

ITEMS / WEAPONS

Guard Of The North Sword

Compare 3 versions of Guard Of The North Sword, including their attributes, equipment perks, crafting methods and recorded sources.

GAME REFERENCESource checked October 23, 2026Version & sources

北境守卫之剑

Choose a version

Each version below keeps its own attributes and recorded sources. Similar names or appearances do not make their availability or statistics interchangeable.

Version comparison

Displayed values follow each version’s stored game display data. They are not calculated final statistics.

Version comparison
VersionDisplayed attributesRecorded crafting methods
Legendary · Levels 1–55Attack Speed: 0.774 sec · Parry Power: 10
Rare · Level 36Attack Speed: 0.774 sec · Parry Power: 11
Rare · Level 46Attack Speed: 0.774 sec · Parry Power: 11
Legendary · Levels 1–55

Weapon overview

Weapon category
Two-Handed Greatsword
Definition
Legendary · Levels 1–55
Rarity
Legendary
Definition level range
1–55

Description

Lord Vorgoth's once-trusted blade was discarded before the war and replaced by a weapon more befitting vile acts. It still clings to a semblance of sanity and light, shining brightly in the dark like the North Star.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.774 secGame display value
Parry Power1Game display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Attack
Secondary action
Block / Parry
Additional action
Two-Handed Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Shock Damage (damage modifier)
Slot 2Critical Strike ChanceCritical Strike Chance: +6%
Slot 3Critical Strike DamageCritical Strike Damage: +22%
Slot 4HeavyMagic Shock Damage (damage modifier)
Slot 5Critical Strike ChanceCritical Strike Chance: +6%

Recorded acquisition

Loot table membership is recorded. Its selection conditions, final drop chance and farming location have not been established.

Loot tables
1
Crafting methods
No linked method in this snapshot

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Attack Speed0.775 sec
Parry Power0.7

Collection: Veilwater Basin

This is a collection checklist. Membership does not establish an armor set or an equipment set bonus.

Category
Unique Equipment
Collection entries
8
Completion
Progression condition recorded; the unlock path has not been verified in play.

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1.5
Speed modifier1
Damage component: metal Damage4
Damage component: physical Cut Damage1
Damage component: stone Damage7
Damage component: wood Damage8
Gem slot overrideConfigured in the native definition; player-facing meaning requires evaluation

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Shock Damage (damage modifier)0.1
Slot 4Magic Shock Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 36

Weapon overview

Weapon category
Two-Handed Greatsword
Definition
Rare · Level 36
Rarity
Rare
Definition level range
36

Description

Lord Vorgoth's once-trusted blade was discarded before the war and replaced by a weapon more befitting vile acts. It still clings to a semblance of sanity and light, shining brightly in the dark like the North Star.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.774 secGame display value
Parry Power1Game display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Attack
Secondary action
Block / Parry
Additional action
Two-Handed Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Shock Damage (damage modifier)
Slot 2Critical Strike ChanceCritical Strike Chance: +6%
Slot 3Critical Strike DamageCritical Strike Damage: +22%
Slot 4HeavyMagic Shock Damage (damage modifier)
Slot 5Critical Strike ChanceCritical Strike Chance: +6%

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft4 × Gold Bars; 3 × Steel Bars; 6 × Aquamarine; 3 × Aquamarine Dust1Blacksmith

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Attack Speed0.775 sec
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1.5
Speed modifier1
Damage component: metal Damage4
Damage component: physical Cut Damage1
Damage component: stone Damage7
Damage component: wood Damage8
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Shock Damage (damage modifier)0.1
Slot 4Magic Shock Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 46

Weapon overview

Weapon category
Two-Handed Greatsword
Definition
Rare · Level 46
Rarity
Rare
Definition level range
46

Description

Lord Vorgoth's once-trusted blade was discarded before the war and replaced by a weapon more befitting vile acts. It still clings to a semblance of sanity and light, shining brightly in the dark like the North Star.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.774 secGame display value
Parry Power1Game display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Attack
Secondary action
Block / Parry
Additional action
Two-Handed Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Shock Damage (damage modifier)
Slot 2Critical Strike ChanceCritical Strike Chance: +6%
Slot 3Critical Strike DamageCritical Strike Damage: +22%
Slot 4HeavyMagic Shock Damage (damage modifier)
Slot 5Critical Strike ChanceCritical Strike Chance: +6%

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft4 × Celestium Bars; 3 × Steel Bars; 6 × Moonstone; 3 × Diamond Dust1Blacksmith

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Attack Speed0.775 sec
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1.5
Speed modifier1
Damage component: metal Damage6
Damage component: physical Cut Damage1
Damage component: stone Damage8
Damage component: wood Damage9
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Shock Damage (damage modifier)0.1
Slot 4Magic Shock Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1