Sacrificial Vukah Dagger game icon

ITEMS / WEAPONS

Sacrificial Vukah Dagger

Compare 8 versions of Sacrificial Vukah Dagger, including their attributes, equipment perks, crafting methods and recorded sources.

GAME REFERENCESource checked October 23, 2026Version & sources

沃卡献祭匕首

Choose a version

Each version below keeps its own attributes and recorded sources. Similar names or appearances do not make their availability or statistics interchangeable.

Version comparison

Displayed values follow each version’s stored game display data. They are not calculated final statistics.

Version comparison
VersionDisplayed attributesRecorded crafting methods
Epic · Levels 1–55Attack Speed: 0.4 sec · Parry Power: 10
Rare · Level 6Attack Speed: 0.4 sec · Parry Power: 11
Rare · Level 11Attack Speed: 0.4 sec · Parry Power: 11
Rare · Level 16Attack Speed: 0.4 sec · Parry Power: 11
Rare · Level 21Parry Power: 1 · Attack Speed: 0.4 sec1
Rare · Level 26Attack Speed: 0.4 sec · Parry Power: 11
Rare · Level 36Attack Speed: 0.4 sec · Parry Power: 11
Rare · Level 46Attack Speed: 0.4 sec · Parry Power: 11
Epic · Levels 1–55

Weapon overview

Weapon category
Daggers
Definition
Epic · Levels 1–55
Rarity
Epic
Definition level range
1–55

Description

A crude dagger, previously used by a Vukah in a bloody ritual.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyPiercing Damage (damage modifier)
Slot 2Health LeechHealth Leech: +3
Slot 3Venomous BladesVenomous Blades: +4%Chance to poison enemies on hit
Slot 4HeavyPoison Damage (damage modifier)
Slot 5HeavyPoison Damage (damage modifier)

Recorded acquisition

Loot table membership is recorded. Its selection conditions, final drop chance and farming location have not been established.

This item is included in scene loot data. That membership alone does not identify a verified chest, enemy or map location.

A fixed item placement is recorded. Its in-game access and player-facing map location have not been verified.

Reward records retain their own conditions; an assigned reward is not an unconditional item grant.

Loot tables
1
Scene loot records
1
Fixed item placements
1
Reward records
1
Crafting methods
No linked method in this snapshot

Related quest notes

Talk To Marianne Reed

You've discovered a gruesome sacrificial pit at the foot of the cliffs by Fort Kelvin. There, you uncovered daggers and a newspaper clipping centered on the King's mishandling of the town's safety concerns. Talk to Marianne Reed about your findings!

Game quest journal · Vukah Rituals Uncovered

Investigate The Cliffside Near Fort Kelvin

The Vukah hold inhumane rituals at Fort Kelvin. Marianne Reed reported that the Vukah regularly push the townsfolk off the cliff, and she wants to learn more. Investigate the sacrificial pit!

Game quest journal · Vukah Rituals Uncovered

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Collection: Springlands

This is a collection checklist. Membership does not establish an armor set or an equipment set bonus.

Category
Unique Equipment
Collection entries
9
Completion
Progression condition recorded; the unlock path has not been verified in play.

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.65
Damage component: metal Damage2
Damage component: physical Pierce Damage0.5
Damage component: poison Damage0.5
Damage component: stone Damage3
Damage component: wood Damage3
Gem slot overrideConfigured in the native definition; player-facing meaning requires evaluation

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Piercing Damage (damage modifier)0.1
Slot 4Poison Damage (damage modifier)0.1
Slot 5Poison Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 6

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 6
Rarity
Rare
Definition level range
6

Description

A crude dagger, previously used by a Vukah in a bloody ritual.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyPiercing Damage (damage modifier)
Slot 2Health LeechHealth Leech: +3
Slot 3Venomous BladesVenomous Blades: +4%Chance to poison enemies on hit
Slot 4HeavyPoison Damage (damage modifier)
Slot 5HeavyPoison Damage (damage modifier)

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Metal Sheets; 3 × String; 3 × Bones1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.65
Damage component: metal Damage2
Damage component: physical Pierce Damage0.5
Damage component: poison Damage0.5
Damage component: stone Damage3
Damage component: wood Damage3
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Piercing Damage (damage modifier)0.1
Slot 4Poison Damage (damage modifier)0.1
Slot 5Poison Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 11

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 11
Rarity
Rare
Definition level range
11

Description

A crude dagger, previously used by a Vukah in a bloody ritual.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyPiercing Damage (damage modifier)
Slot 2Health LeechHealth Leech: +4
Slot 3Venomous BladesVenomous Blades: +4%Chance to poison enemies on hit
Slot 4HeavyPoison Damage (damage modifier)
Slot 5HeavyPoison Damage (damage modifier)

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Copper Bars; 6 × String; 6 × Bones1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.65
Damage component: metal Damage2
Damage component: physical Pierce Damage0.5
Damage component: poison Damage0.5
Damage component: stone Damage3
Damage component: wood Damage3
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Piercing Damage (damage modifier)0.1
Slot 4Poison Damage (damage modifier)0.1
Slot 5Poison Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 16

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 16
Rarity
Rare
Definition level range
16

Description

A crude dagger, previously used by a Vukah in a bloody ritual.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyPiercing Damage (damage modifier)
Slot 2Health LeechHealth Leech: +5
Slot 3Venomous BladesVenomous Blades: +4%Chance to poison enemies on hit
Slot 4HeavyPoison Damage (damage modifier)
Slot 5HeavyPoison Damage (damage modifier)

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Bronze Bars; 9 × String; 9 × Bones1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.65
Damage component: metal Damage3
Damage component: physical Pierce Damage0.5
Damage component: poison Damage0.5
Damage component: stone Damage4
Damage component: wood Damage4
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Piercing Damage (damage modifier)0.1
Slot 4Poison Damage (damage modifier)0.1
Slot 5Poison Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 21

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 21
Rarity
Rare
Definition level range
21

Description

A crude dagger, previously used by a Vukah in a bloody ritual.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Parry Power1Game display value
Attack Speed0.4 secGame display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyPiercing Damage (damage modifier)
Slot 2Health LeechHealth Leech: +6
Slot 3Venomous BladesVenomous Blades: +4%Chance to poison enemies on hit
Slot 4HeavyPoison Damage (damage modifier)
Slot 5HeavyPoison Damage (damage modifier)

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Iron Bars; 12 × String; 12 × Bones1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.65
Damage component: metal Damage3
Damage component: physical Pierce Damage0.5
Damage component: poison Damage0.5
Damage component: stone Damage4
Damage component: wood Damage4
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Piercing Damage (damage modifier)0.1
Slot 4Poison Damage (damage modifier)0.1
Slot 5Poison Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 26

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 26
Rarity
Rare
Definition level range
26

Description

A crude dagger, previously used by a Vukah in a bloody ritual.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyPiercing Damage (damage modifier)
Slot 2Health LeechHealth Leech: +7
Slot 3Venomous BladesVenomous Blades: +4%Chance to poison enemies on hit
Slot 4HeavyPoison Damage (damage modifier)
Slot 5HeavyPoison Damage (damage modifier)

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Steel Bars; 15 × String; 15 × Bones1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.65
Damage component: metal Damage4
Damage component: physical Pierce Damage0.5
Damage component: poison Damage0.5
Damage component: stone Damage5
Damage component: wood Damage5
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Piercing Damage (damage modifier)0.1
Slot 4Poison Damage (damage modifier)0.1
Slot 5Poison Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 36

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 36
Rarity
Rare
Definition level range
36

Description

A crude dagger, previously used by a Vukah in a bloody ritual.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyPiercing Damage (damage modifier)
Slot 2Health LeechHealth Leech: +8
Slot 3Venomous BladesVenomous Blades: +4%Chance to poison enemies on hit
Slot 4HeavyPoison Damage (damage modifier)
Slot 5HeavyPoison Damage (damage modifier)

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Gold Bars; 18 × String; 18 × Bones; 1 × Steel Bars1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.65
Damage component: metal Damage4
Damage component: physical Pierce Damage0.5
Damage component: poison Damage0.5
Damage component: stone Damage5
Damage component: wood Damage5
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Piercing Damage (damage modifier)0.1
Slot 4Poison Damage (damage modifier)0.1
Slot 5Poison Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 46

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 46
Rarity
Rare
Definition level range
46

Description

A crude dagger, previously used by a Vukah in a bloody ritual.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyPiercing Damage (damage modifier)
Slot 2Health LeechHealth Leech: +9
Slot 3Venomous BladesVenomous Blades: +4%Chance to poison enemies on hit
Slot 4HeavyPoison Damage (damage modifier)
Slot 5HeavyPoison Damage (damage modifier)

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Celestium Bars; 18 × String; 18 × Bones; 1 × Gold Bars1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier0.65
Damage component: metal Damage5
Damage component: physical Pierce Damage0.5
Damage component: poison Damage0.5
Damage component: stone Damage6
Damage component: wood Damage6
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Piercing Damage (damage modifier)0.1
Slot 4Poison Damage (damage modifier)0.1
Slot 5Poison Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1