THE GAME REFERENCE
Skills
Browse skill descriptions, point costs, class alignments and connections in the skill tree.
243 entries · page 2 of 5
Open an entry to follow its connectionsDexterity
Variant E4FABEIncreases your Dexterity attribute by 1. Increases Bow and Dagger damage by 5% per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Dexterity
Variant 289F45Increases your Dexterity attribute by 1. Increases Bow and Dagger damage by 5% per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Dexterity
Variant 011E11Increases your Dexterity attribute by 1. Increases Bow and Dagger damage by 5% per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Divine Surge
Healing spells can perform Critical Strikes that scale with your Critical Strike damage.
MageConfiguration reference4 skill points · Passive Skill
Double Jump
Allows jumping a second time while airborne. Cost: 10 Stamina
NeutralConfiguration reference2 skill points · Active Skill
Eagle Eye
Greatly increases the zoom while aiming with Bows. To aim, hold down the [value or control not yet verified] while a Bow is selected in the Action bar. (Alternatively, hold [value or control not yet verified] to aim your equipped Bow.)
RangerConfiguration reference3 skill points · Active Skill
Eagle's Bane
Damage against flying enemies is increased by [value or control not yet verified].
RangerConfiguration reference1 skill points · Passive Skill
Earth Aura
You emit a protective aura that increases Physical and Magical Resistances by [value or control not yet verified] for you and all allies within [value or control not yet verified] meters.
WarriorConfiguration reference2 skill points · Active Skill
Echoing Explosives
Every enemy hit with an Explosive Arrow has a 40% chance to trigger a secondary explosion for 50% damage in a small radius.
RangerConfiguration reference4 skill points · Passive Skill
Emergency Blink
You can blink while being stunned. This will break the stunned state.
MageConfiguration reference2 skill points · Passive Skill
Endurance
Variant A1B98CIncreases your Endurance attribute by 1. Increases Stamina by 10 per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Endurance
Variant 9748E6Increases your Endurance attribute by 1. Increases Stamina by 10 per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Endurance
Variant 9E27A5Increases your Endurance attribute by 1. Increases Stamina by 10 per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Endurance
Variant 18934BIncreases your Endurance attribute by 1. Increases Stamina by 10 per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Endurance
Variant 1B2506Increases your Endurance attribute by 1. Increases Stamina by 10 per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Endurance
Variant C250AEIncreases your Endurance attribute by 1. Increases Stamina by 10 per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Endurance
Variant 75E776Increases your Endurance attribute by 1. Increases Stamina by 10 per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Endurance
Variant 86947CIncreases your Endurance attribute by 1. Increases Stamina by 10 per Attribute Point.
RangerConfiguration reference1 skill points · Attribute
Endurance of the Flame
Gain one point of Endurance for every two levels of the Flame.
RangerConfiguration reference5 skill points · Attribute
Eternal Spark
Dealing damage with Wand projectiles has a [value or control not yet verified] chance to restore 1 durability to that weapon.
MageConfiguration reference1 skill points · Passive Skill
Evasion Attack
When equipped with a Melee weapon, you can perform an Evasion Attack by pressing [value or control not yet verified] while evading. You will dash towards the enemy and deal 50% additional weapon damage. Cost: 25 Stamina Block Breaker Thi…
WarriorConfiguration reference4 skill points · Active Skill
Exalted
Gain one point of Intelligence for every two levels of the Flame.
MageConfiguration reference5 skill points · Attribute
Expose Weakness
Critical Strikes with Daggers break the armor of enemies, applying a debuff which lets them take 25% increased physical damage for 5 seconds.
RangerConfiguration reference4 skill points · Passive Skill
Fatal Precision
Critical Strike chance is increased by [value or control not yet verified]. Critical Strike damage is increased by [value or control not yet verified].
RangerConfiguration reference1 skill points · Passive Skill
Felling Axe Specialization
Unlocks Special Abilities of Felling Axes. Press [value or control not yet verified] to unleash a powerful Special Ability after generating enough Focus. Focus Generate Focus by attacking. Focus can be built up with any weapon type and i…
NeutralConfiguration reference2 skill points · Active Skill
Finesse
Dealing damage with One-Handed Swords, One-Handed Axes, One-Handed Clubs or Daggers has a [value or control not yet verified] chance to restore 1 durability to that weapon.
WarriorConfiguration reference1 skill points · Passive Skill
Fire Resistance
Increases your Fire Resistance by [value or control not yet verified], which reduces the amount of Fire damage received.
MageConfiguration reference1 skill points · Passive Skill
Fisherman’s Resolve
Increases your Fishing Endurance by [value or control not yet verified]. Allows for extended battles with hooked fish.
NeutralConfiguration reference1 skill points · Passive Skill
Frost
When receiving Melee damage, the attacker will be slowed down for [value or control not yet verified].
MageConfiguration reference2 skill points · Passive Skill
Giant Slayer Hook
Use your Grappling Hook to pull yourself towards large enemies during combat. The cost of this skill scales with enemy level. The higher the enemy level, the more it costs. Base Cost: 30 Stamina
NeutralConfiguration reference3 skill points · Active Skill
Good Metabolism
Health, Mana, and Stamina Orbs restore 30% instead of 10% of their respective resource. Health and Mana Potions restore 20% more resources.
RangerConfiguration reference3 skill points · Passive Skill
Graceful Stride
Gain one point of Dexterity for every two levels of the Flame.
RangerConfiguration reference5 skill points · Attribute
Grounding Hook
Use your Grappling Hook to pull flying enemies towards you during combat. The cost of this skill scales with enemy level. The higher the enemy level, the more it costs. Base Cost: 30 Stamina
NeutralConfiguration reference4 skill points · Active Skill
Healer
Health gain from healing spells and Water Aura is increased by [value or control not yet verified].
MageConfiguration reference1 skill points · Passive Skill
Healing Revive
Revive players with [value or control not yet verified] increased Health. Default Health of revived players is 10%.
MageConfiguration reference1 skill points · Passive Skill
Heavy Handed
Filling up enemy Stun Bars is increased by [value or control not yet verified] when attacking blocking enemies with Melee weapons. Overpower Attacking blocking enemies or parrying their attacks fills their Stun Bar until they become over…
WarriorConfiguration reference1 skill points · Passive Skill
Heavy Hitter
Increases the attack speed of all Two-Handed Melee weapons by 10%.
WarriorConfiguration reference4 skill points · Active Skill
Heavy Plates
Physical Armor points from equipped items are increased by [value or control not yet verified].
WarriorConfiguration reference1 skill points · Passive Skill
Ice Resistance
Increases your Ice Resistance by [value or control not yet verified], which reduces the amount of Ice damage received.
MageConfiguration reference1 skill points · Passive Skill
Iceman
All Ice damage is increased by [value or control not yet verified].
MageConfiguration reference2 skill points · Passive Skill
Inner Fires
Time in the Shroud is increased by [value or control not yet verified], allowing you to explore for longer. Time in the Shroud Should this time run out, the Shroud will consume you.
NeutralConfiguration reference1 skill points · Passive Skill
Intelligence
Variant E398E0Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant 7E591BIncreases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant AAA166Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant ABF113Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant F66631Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant 47E3D6Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant B81FEBIncreases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant 73B585Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant 024178Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant 4C0838Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Intelligence
Variant B9F2E0Increases your Intelligence attribute by 1. Increases Magic damage by 5% per Attribute Point.
MageConfiguration reference1 skill points · Attribute
Kick
When equipped with a Melee weapon, you can perform a Kick by attacking while blocking. Kicking deals little damage, but hits the target with massive force and pushes them back, filling their Stun Bar. Stun Bar increase scales with Dexter…
RangerConfiguration reference3 skill points · Active Skill
Last Meal
Your Food buffs persist through death, but they last half as long.
RangerConfiguration reference5 skill points · Passive Skill
Life Burst
Defeating an enemy with a Magic weapon restores Health equal to 5 times your Intelligence to all players within 15 meters of the target.
MageConfiguration reference4 skill points · Passive Skill
Life Essences
Increases your maximum Health by [value or control not yet verified] times your Intelligence attribute.
MageConfiguration reference1 skill points · Active Skill
Lumberjack
Tools deal [value or control not yet verified] increased damage against wood. This includes trees and wooden terrain.
NeutralConfiguration reference1 skill points · Passive Skill
Mage Apprentice
Damage with Wands and Staves increased by [value or control not yet verified].
MageConfiguration reference1 skill points · Passive Skill
Mana Currents
Base Mana Regeneration is increased by [value or control not yet verified].
MageConfiguration reference1 skill points · Passive Skill
Marksman
Damage with Bows is increased by [value or control not yet verified].
RangerConfiguration reference1 skill points · Passive Skill
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