Circus Knives game icon

ITEMS / WEAPONS

Circus Knives

Compare 4 versions of Circus Knives, including their attributes, equipment perks, crafting methods and recorded sources.

GAME REFERENCESource checked October 23, 2026Version & sources

杂耍飞刀

Choose a version

Each version below keeps its own attributes and recorded sources. Similar names or appearances do not make their availability or statistics interchangeable.

Version comparison

Displayed values follow each version’s stored game display data. They are not calculated final statistics.

Version comparison
VersionDisplayed attributesRecorded crafting methods
Epic · Levels 1–55Parry Power: 1 · Attack Speed: 0.4 sec0
Rare · Level 26Attack Speed: 0.4 sec · Parry Power: 11
Rare · Level 36Attack Speed: 0.4 sec · Parry Power: 11
Rare · Level 46Parry Power: 1 · Attack Speed: 0.4 sec1
Epic · Levels 1–55

Weapon overview

Weapon category
Daggers
Definition
Epic · Levels 1–55
Rarity
Epic
Definition level range
1–55

Description

A pair of circus knives that can do a lot of damage if left in untrained hands! Better watch out!

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Parry Power1Game display value
Attack Speed0.4 secGame display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1Sneak Attack DamageSneak Attack Damage: +20%
Slot 2Cutting DamageEffect type; original perk name unavailable.Cutting Damage (damage modifier)
Slot 3Sneak Attack DamageSneak Attack Damage: +20%
Slot 4Critical Strike DamageCritical Strike Damage: +20%
Slot 5Critical Strike DamageCritical Strike Damage: +20%

Recorded acquisition

Loot table membership is recorded. Its selection conditions, final drop chance and farming location have not been established.

This item is included in scene loot data. That membership alone does not identify a verified chest, enemy or map location.

A fixed item placement is recorded. Its in-game access and player-facing map location have not been verified.

Loot tables
1
Scene loot records
1
Fixed item placements
1
Crafting methods
No linked method in this snapshot

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Collection: Albaneve Summits

This is a collection checklist. Membership does not establish an armor set or an equipment set bonus.

Category
Unique Equipment
Collection entries
11
Completion
Progression condition recorded; the unlock path has not been verified in play.

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1.1
Speed modifier0.65
Damage component: metal Damage4
Damage component: physical Pierce Damage1
Damage component: stone Damage5
Damage component: wood Damage5
Gem slot overrideConfigured in the native definition; player-facing meaning requires evaluation

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 2Cutting Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 26

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 26
Rarity
Rare
Definition level range
26

Description

A pair of circus knives that can do a lot of damage if left in untrained hands! Better watch out!

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1Sneak Attack DamageSneak Attack Damage: +20%
Slot 2Cutting DamageEffect type; original perk name unavailable.Cutting Damage (damage modifier)
Slot 3Sneak Attack DamageSneak Attack Damage: +20%
Slot 4Critical Strike DamageCritical Strike Damage: +20%
Slot 5Critical Strike DamageCritical Strike Damage: +20%

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft2 × Steel Bars; 1 × Bronze Bars; 4 × Lapislazuli1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1.1
Speed modifier0.65
Damage component: metal Damage4
Damage component: physical Pierce Damage1
Damage component: stone Damage5
Damage component: wood Damage5
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 2Cutting Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 36

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 36
Rarity
Rare
Definition level range
36

Description

A pair of circus knives that can do a lot of damage if left in untrained hands! Better watch out!

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.4 secGame display value
Parry Power1Game display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1Sneak Attack DamageSneak Attack Damage: +22%
Slot 2Cutting DamageEffect type; original perk name unavailable.Cutting Damage (damage modifier)
Slot 3Sneak Attack DamageSneak Attack Damage: +22%
Slot 4Critical Strike DamageCritical Strike Damage: +22%
Slot 5Critical Strike DamageCritical Strike Damage: +22%

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft2 × Gold Bars; 1 × Bronze Bars; 5 × Aquamarine; 1 × Steel Bars1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1.1
Speed modifier0.65
Damage component: metal Damage4
Damage component: physical Pierce Damage1
Damage component: stone Damage5
Damage component: wood Damage5
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 2Cutting Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 46

Weapon overview

Weapon category
Daggers
Definition
Rare · Level 46
Rarity
Rare
Definition level range
46

Description

A pair of circus knives that can do a lot of damage if left in untrained hands! Better watch out!

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Parry Power1Game display value
Attack Speed0.4 secGame display value

Use & mechanics

Riposte Kick
Allows you to perform a Kick attack shortly after parrying an enemy. It also deals Stamina Damage which fills the enemy's Stun Bar.

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Additional action
Dagger Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1Sneak Attack DamageSneak Attack Damage: +24%
Slot 2Cutting DamageEffect type; original perk name unavailable.Cutting Damage (damage modifier)
Slot 3Sneak Attack DamageSneak Attack Damage: +24%
Slot 4Critical Strike DamageCritical Strike Damage: +22%
Slot 5Critical Strike DamageCritical Strike Damage: +22%

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft2 × Celestium Bars; 1 × Gold Bars; 5 × Moonstone; 5 × Archaic Shards1Hunter

Additional item effects

5 additional effect settings still require a verified meaning or rule. Their values are not used to fill the description.

Additional item effects
Effect attributeValue
Parry Power0.7

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1.1
Speed modifier0.65
Damage component: metal Damage5
Damage component: physical Pierce Damage1
Damage component: stone Damage6
Damage component: wood Damage6
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 2Cutting Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1