Dimweald Axe game icon

ITEMS / WEAPONS

Dimweald Axe

A one-handed axe, family heirloom of the Dimwealds. This weapon belonged to Lando, the secondborn. He was loyal to the end.

GAME REFERENCESource checked October 23, 2026Version & sources

Weapon overview

迪姆维尔德之斧

Weapon category
One-Handed Axe
Rarity
Legendary
Definition level range
1–55

Description

A one-handed axe, family heirloom of the Dimwealds. This weapon belonged to Lando, the secondborn. He was loyal to the end.

Slot
Melee Weapon

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Attack Speed0.6 secGame display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Attack
Secondary action
Block / Parry
Additional action
One-Handed Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1Critical Strike ChanceCritical Strike Chance: +6%
Slot 2Cutting DamageEffect type; original perk name unavailable.Cutting Damage (damage modifier)
Slot 3RenewalHealth Regeneration: +1Defeat an enemy to restore Durability The native UI label refers to Health Regeneration, while the description refers to Durability. Their relationship remains unverified.
Slot 4Cutting DamageEffect type; original perk name unavailable.Cutting Damage (damage modifier)
Slot 5Critical Strike ChanceCritical Strike Chance: +6%

Recorded acquisition

This item is included in scene loot data. That membership alone does not identify a verified chest, enemy or map location.

A fixed item placement is recorded. Its in-game access and player-facing map location have not been verified.

Scene loot records
1
Fixed item placements
1
Crafting methods
No linked method in this snapshot

Collection: Albaneve Summits

This is a collection checklist. Membership does not establish an armor set or an equipment set bonus.

Category
Unique Equipment
Collection entries
11
Completion
Progression condition recorded; the unlock path has not been verified in play.

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier1
Speed modifier1
Damage component: metal Damage4
Damage component: physical Cut Damage1
Damage component: stone Damage6
Damage component: wood Damage13
Gem slot overrideConfigured in the native definition; player-facing meaning requires evaluation

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 2Cutting Damage (damage modifier)0.1
Slot 4Cutting Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1