Dragon's Wing game icon

ITEMS / WEAPONS

Dragon's Wing

Compare 4 versions of Dragon's Wing, including their attributes, equipment perks, crafting methods and recorded sources.

GAME REFERENCESource checked October 23, 2026Version & sources

龙翼

Choose a version

Each version below keeps its own attributes and recorded sources. Similar names or appearances do not make their availability or statistics interchangeable.

Version comparison

Displayed values follow each version’s stored game display data. They are not calculated final statistics.

Version comparison
VersionDisplayed attributesRecorded crafting methods
Legendary · Levels 1–55Draw Speed: 0.6 sec · Arrow Speed: +20%0
Rare · Level 26Draw Speed: 0.6 sec · Arrow Speed: +20%1
Rare · Level 36Draw Speed: 0.6 sec · Arrow Speed: +20%1
Rare · Level 46Draw Speed: 0.6 sec · Arrow Speed: +20%1
Legendary · Levels 1–55

Weapon overview

Weapon category
Bow
Definition
Legendary · Levels 1–55
Rarity
Legendary
Definition level range
1–55

Description

Gain the strength of a dragon with this legendary weapon.

Slot
Range Weapon

Weapon details

Ammunition type
Arrow

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Draw Speed0.6 secGame display value
Arrow Speed+20%Game display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Shoot
Secondary action
Aim
Additional action
Bow Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Fire Damage (damage modifier)
Slot 2Stamina LeechStamina Leech: +3%Hits restore a percentage of damage dealt as Stamina
Slot 3HeavyMagic Fire Damage (damage modifier)
Slot 4Stamina LeechStamina Leech: +3%Hits restore a percentage of damage dealt as Stamina
Slot 5Dragon's StrengthDragon's Strength: +25%Strike harder midair, borne on wings of the dragon

Recorded acquisition

This item is included in scene loot data. That membership alone does not identify a verified chest, enemy or map location.

A fixed item placement is recorded. Its in-game access and player-facing map location have not been verified.

Reward records retain their own conditions; an assigned reward is not an unconditional item grant.

Scene loot records
1
Fixed item placements
1
Reward records
1
Crafting methods
No linked method in this snapshot

Related quest notes

Find All Treasure Map Pieces

You've found what seems to be a piece of a treasure map while exploring the remains of a dragon skeleton! There's inconspicuous writing on the back of the parchment. Perhaps there are more pieces like this one in similar places. If you find all of them, you can combine them into a reconstructed treasure map! Find all of the treasure map pieces!

Game quest journal · The Dragons' Last Breath

Combine The Treasure Map Pieces Through Crafting

You've found the 4 treasure map pieces, but they're hard to read in their current state. Use them to craft a reconstructed treasure map!

Game quest journal · The Dragons' Last Breath

Find The Treasure With The Treasure Map

You've reconstructed the treasure map, and you can make out its details now. You can see a lake with an island, a river, an obelisk, and parts of a large skeleton. The full writing on the back now reads: Mae's Memoir: The first day of yearwake is unlike the rest The peaks lay quiet, licking yearfall's wounds As the sunlight sets in the faraway west On fields where sleeping buds awoke to blooms Polaris' Memoir: I'm a shining star, drifting high up in the sky To find your path, you must look to me only Gazing down at the world, it's hard to deny Having no one at my side makes my spirit lonely Orpheus' Memoir: Once born a wanderer, I sought incandescence and bliss Now I'm frozen in time, my body cast in chains Accustomed to a sea of shadow, deep in the abyss My eyes hurt in the brightness, so no light may remain Ony's' Memoir: I fly so high, I may never come down I dance on the sun, whole body ablaze My cup's always full, I'd drink till I drown In liquid light and limerence, until I feel dazed

Game quest journal · The Dragons' Last Breath

Solve The Riddle To Obtain The Treasure

You've followed the map to a hidden temple behind a waterfall, but its treasure lies behind a locked door. Lights above the door indicate that it can be opened by a mechanism. Figure out how to open the door to obtain the treasure!

Game quest journal · The Dragons' Last Breath

Collection: Albaneve Summits

This is a collection checklist. Membership does not establish an armor set or an equipment set bonus.

Category
Unique Equipment
Collection entries
11
Completion
Progression condition recorded; the unlock path has not been verified in play.

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier0.5
Speed modifier1.1
Gem slot overrideConfigured in the native definition; player-facing meaning requires evaluation

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Fire Damage (damage modifier)0.1
Slot 3Magic Fire Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 26

Weapon overview

Weapon category
Bow
Definition
Rare · Level 26
Rarity
Rare
Definition level range
26

Description

Gain the strength of a dragon with this legendary weapon.

Slot
Range Weapon

Weapon details

Ammunition type
Arrow

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Draw Speed0.6 secGame display value
Arrow Speed+20%Game display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Shoot
Secondary action
Aim
Additional action
Bow Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Fire Damage (damage modifier)
Slot 2Stamina LeechStamina Leech: +3%Hits restore a percentage of damage dealt as Stamina
Slot 3HeavyMagic Fire Damage (damage modifier)
Slot 4Stamina LeechStamina Leech: +3%Hits restore a percentage of damage dealt as Stamina
Slot 5Dragon's StrengthDragon's Strength: +25%Strike harder midair, borne on wings of the dragon

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Steel Bars; 4 × String; 2 × Silver Bars; 2 × Copper Bars1Hunter

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier0.5
Speed modifier1.1
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Fire Damage (damage modifier)0.1
Slot 3Magic Fire Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 36

Weapon overview

Weapon category
Bow
Definition
Rare · Level 36
Rarity
Rare
Definition level range
36

Description

Gain the strength of a dragon with this legendary weapon.

Slot
Range Weapon

Weapon details

Ammunition type
Arrow

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Draw Speed0.6 secGame display value
Arrow Speed+20%Game display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Shoot
Secondary action
Aim
Additional action
Bow Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Fire Damage (damage modifier)
Slot 2Stamina LeechStamina Leech: +3%Hits restore a percentage of damage dealt as Stamina
Slot 3HeavyMagic Fire Damage (damage modifier)
Slot 4Stamina LeechStamina Leech: +3%Hits restore a percentage of damage dealt as Stamina
Slot 5Dragon's StrengthDragon's Strength: +25%Strike harder midair, borne on wings of the dragon

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Gold Bars; 4 × String; 3 × Silver Bars; 3 × Copper Bars1Hunter

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier0.5
Speed modifier1.1
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Fire Damage (damage modifier)0.1
Slot 3Magic Fire Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1
Rare · Level 46

Weapon overview

Weapon category
Bow
Definition
Rare · Level 46
Rarity
Rare
Definition level range
46

Description

Gain the strength of a dragon with this legendary weapon.

Slot
Range Weapon

Weapon details

Ammunition type
Arrow

Attributes

Values and units follow the game display data. Equipment levels, active effects and world settings can change the resulting statistics.

Attributes
PropertyValueContext
Draw Speed0.6 secGame display value
Arrow Speed+20%Game display value

Action hints

Labels used by the game's action prompts; available actions depend on game context.

Primary action
Shoot
Secondary action
Aim
Additional action
Bow Special

Perks & configured effects

Configured slots; activation, upgrade order and final bonuses remain unverified.

Perks & configured effects
SlotPerk / effect typeConfigured values or effect
Slot 1HeavyMagic Fire Damage (damage modifier)
Slot 2Stamina LeechStamina Leech: +3%Hits restore a percentage of damage dealt as Stamina
Slot 3HeavyMagic Fire Damage (damage modifier)
Slot 4Stamina LeechStamina Leech: +3%Hits restore a percentage of damage dealt as Stamina
Slot 5Dragon's StrengthDragon's Strength: +25%Strike harder midair, borne on wings of the dragon

Crafting methods

Materials and output quantities are per batch. Open a method for equipment and unlock conditions; material choices are alternatives.

Crafting methods
MethodMaterials per batchThis item per batchCrafting service
Craft3 × Celestium Bars; 4 × String; 3 × Sparkling Dust; 1 × Gold Bars1Hunter

Equipment configuration

Show stored configuration

Configured components and modifiers are shown separately. An explicit not-set state means the native definition does not enable that configuration. Stored values do not establish final damage, armor, percentages or a player-level requirement.

Equipment configuration
ComponentStored value
Weapon configurationConfigured in the native definition
Damage modifier0.5
Speed modifier1.1
Gem slot overrideNot set in the native definition

Perk modifier configuration

Show stored configuration

Modifiers identify the affected damage or armor component. Their stored coefficients do not establish a flat increase, percentage or active total. Active slot selection, upgrade order and the calculation of the final bonus still require verification.

Perk modifier configuration
SlotComponentStored coefficient
Slot 1Magic Fire Damage (damage modifier)0.1
Slot 3Magic Fire Damage (damage modifier)0.1

Additional weapon configuration

Show stored configuration

The stack setting applies when this definition is selected by a loot rule; it does not establish a drop chance.

Random rarity generation
Not enabled in this definition
Random loot stack setting
1